Hey Guys,
It's August, so you know what that means. Every player will spend the
first 2 weeks of the month speculating on the banned list and hope for certain
cards to be hit because the format has become so dull. Well I'm no different so
let’s get to it.
Firstly these are the changes that I hope will occur:
Banned
Heavy Storm
Super Rejuvenation
Inzektor Dragonfly
Gateway of the Six
Card Destruction
Restricted
Rescue Rabbit
Atlantean Dragoon
Spellbook Magician of Prophecy
Spellbook of Secrets
Fire Formation – Tenki
Wind-Up Factory
Semi-Restricted
Blaster, Dragon Ruler of Infernos
Tempest, Dragon Ruler of Storms
Tidal, Dragon Ruler of Waterfalls
Redox, Dragon Ruler of Boulders
Unlimited
Scapegoat
Giant Trunade
Book of Moon
People will probably disagree with the choices I've made and everyone
has their own opinion, but hopefully a small explanation will allow you guys to
see it from my point of view.
BANNED
Heavy Storm
![HeavyStorm-LCYW-EN-UR-1E](http://images2.wikia.nocookie.net/__cb20121006005436/yugioh/images/thumb/6/64/HeavyStorm-LCYW-EN-UR-1E.png/300px-HeavyStorm-LCYW-EN-UR-1E.png)
The first card is Heavy Storm. This card should not co-exist with Mystical Space Typhoon because of the sheer advantage it gives if used at the right time. There were too many situations where you just lose to Storm because you're worried about MST. Also the fact that Heavy Storm destroys and sends S/Ts to the graveyard making them useless makes this card too broken and therefore should be banned. However to compensate the loss of Heavy Storm, I have made Giant Trunade unrestricted which I know would raise a couple of eyebrows.
Super Rejuvenation
![SuperRejuvenationDB2-EN-C-UE](http://images2.wikia.nocookie.net/__cb20061204001120/yugioh/images/thumb/3/39/SuperRejuvenationDB2-EN-C-UE.jpg/300px-SuperRejuvenationDB2-EN-C-UE.jpg)
Probably every man and their dogs know how much I hate this card. I mean if Pot of Greed is banned, why is this even legal? Don't get me wrong, it's not the cards fault, it's actually the Baby Dragons that made this card broken, but instead of banning all 4 of them and hurting multiple decks, I just thought banning the source would be a better solution. I mean there is a limit on how much advantage you can come back from and Dragossack with +4 of Rejuvenation is not one of them in most cases
Inzektor Dragonfly
![InzektorDragonfly-ORCS-EN-R-1E](http://images2.wikia.nocookie.net/__cb20120203223928/yugioh/images/thumb/0/08/InzektorDragonfly-ORCS-EN-R-1E.jpg/300px-InzektorDragonfly-ORCS-EN-R-1E.jpg)
With Transmodify and the way I want the format to look with 3 Giant Trunades. Inzektors are too broken and hence this card should be banned
Gateway of Six
![GatewayoftheSix-SDWA-EN-C-1E](http://images2.wikia.nocookie.net/__cb20120629214708/yugioh/images/thumb/f/f5/GatewayoftheSix-SDWA-EN-C-1E.png/300px-GatewayoftheSix-SDWA-EN-C-1E.png)
Even at 1, a free swarm, deck-thinner and spell/trap negators turn one is just too much. Also the deck can still work without Gateway. I don't know why this card hasn't been hit in previous banned list
Card Destruction
![CardDestruction-LCYW-EN-ScR-1E](http://images4.wikia.nocookie.net/__cb20121004184349/yugioh/images/thumb/c/c4/CardDestruction-LCYW-EN-ScR-1E.jpg/300px-CardDestruction-LCYW-EN-ScR-1E.jpg)
Dragons and especially Dark World get too much advantage of this card. It's pretty much Dark World's version of Gateway but better and hence shouldn't even exist.
RESTRICTED
Rescue Rabbit
![RescueRabbit-CT09-EN-SR-LE](http://images1.wikia.nocookie.net/__cb20121110161252/yugioh/images/thumb/0/0f/RescueRabbit-CT09-EN-SR-LE.png/300px-RescueRabbit-CT09-EN-SR-LE.png)
With Dragons and Prophecy being slowed down, Ophion will once again become a strong turn one play. Rescue Rabbit is put down to one to prevent this play to become very common and also, let’s not forget Laggia is a card.
Atlantean Dragoon
![AtlanteanDragoons-AP02-EN-UtR-UE](http://images2.wikia.nocookie.net/__cb20130630171453/yugioh/images/thumb/9/90/AtlanteanDragoons-AP02-EN-UtR-UE.png/300px-AtlanteanDragoons-AP02-EN-UtR-UE.png)
It's pretty much 3 Witch of the Black Forest for Mermail. The ability
to search for any monster (apart from Teus or itself) is too broken. It should
be cut to 1 just to slow down the deck and prevent common OTK plays.
Spellbook of Secrets and Spellbook Magician of Prophecy
![SpellbookofSecrets-REDU-EN-UR-1E](http://images2.wikia.nocookie.net/__cb20120819164913/yugioh/images/thumb/1/18/SpellbookofSecrets-REDU-EN-UR-1E.jpg/300px-SpellbookofSecrets-REDU-EN-UR-1E.jpg)
![SpellbookMagicianofProphecy-REDU-EN-UR-1E](http://images1.wikia.nocookie.net/__cb20120907022233/yugioh/images/thumb/9/98/SpellbookMagicianofProphecy-REDU-EN-UR-1E.png/300px-SpellbookMagicianofProphecy-REDU-EN-UR-1E.png)
Spellbook is pretty much equal tier 1 with Dragons. The deck is combo based and the major piece to this combo is Spellbook of Judgment. To use Judgment however, you will need other Spellbooks and that's where Spellbook of Secrets and Spellbook Magician of Prophecy helps because they can search for other Spellbooks without any drawback
I always find it weird that Konami has restricted search cards such as
Reinforcement of the Army but let cards such as these and Tenki exist at 3. I
think it's time to slow the deck down and the way to do it is to restrict these
two to 1 because they also make Spellbook of Judgment plays less broken
Fire Formation - Tenki and Wind-Up Factory
![FireFormationTenki-CBLZ-EN-C-1E](http://images2.wikia.nocookie.net/__cb20130705145146/yugioh/images/thumb/0/0d/FireFormationTenki-CBLZ-EN-C-1E.png/300px-FireFormationTenki-CBLZ-EN-C-1E.png)
![WindUpFactory-TU08-EN-C-UE](http://images1.wikia.nocookie.net/__cb20120623102405/yugioh/images/thumb/5/5d/WindUpFactory-TU08-EN-C-UE.png/300px-WindUpFactory-TU08-EN-C-UE.png)
As mentioned above. Cards like Reinforcement of the Army and Black Whirlwind are at 1 so why should these stay as 3. Especially with the release of Bujins
SEMI-RESTRICTED
Dragon Rulers
![BlasterDragonRulerofInfernos-LTGY-EN-R-1E](http://images1.wikia.nocookie.net/__cb20130510200727/yugioh/images/thumb/b/bb/BlasterDragonRulerofInfernos-LTGY-EN-R-1E.png/300px-BlasterDragonRulerofInfernos-LTGY-EN-R-1E.png)
![RedoxDragonRulerofBoulders-LTGY-EN-R-1E](http://images2.wikia.nocookie.net/__cb20130511045214/yugioh/images/thumb/b/b0/RedoxDragonRulerofBoulders-LTGY-EN-R-1E.png/300px-RedoxDragonRulerofBoulders-LTGY-EN-R-1E.png)
![TidalDragonRulerofWaterfalls-LTGY-EN-R-1E](http://images2.wikia.nocookie.net/__cb20130511045321/yugioh/images/thumb/1/12/TidalDragonRulerofWaterfalls-LTGY-EN-R-1E.png/300px-TidalDragonRulerofWaterfalls-LTGY-EN-R-1E.png)
![TempestDragonRulerofStorms-LTGY-EN-R-1E](http://images1.wikia.nocookie.net/__cb20130510201041/yugioh/images/thumb/f/fd/TempestDragonRulerofStorms-LTGY-EN-R-1E.png/300px-TempestDragonRulerofStorms-LTGY-EN-R-1E.png)
The deck is still really good even without Super Rejuvenation. I would semi restrict all the big Dragons so they can be run in other decks such as Lavals and Mermail while hurting Elemental Dragon as a deck by getting rid of some of their resources. It also means that if players want to run 2 of each babies as well. It could leave them with dead cards in hand.
UNLIMITED
Scapegoat
![Scapegoat-BP02-EN-C-1E](http://images2.wikia.nocookie.net/__cb20130713075124/yugioh/images/thumb/b/bc/Scapegoat-BP02-EN-C-1E.png/300px-Scapegoat-BP02-EN-C-1E.png)
I am a massive advocate of this card. Without Metamorphosis and TER all it does is prevents OTKs and punishes your opponent for over extending. Also with triple MST, reading a Scapegoat can be prevented if you end-phase destroy it. The only concern for this card is that it promotes slow play but so does Spellbook in general.
Giant Trunade
![GiantTrunade5DS3-EN-C-1E](http://images1.wikia.nocookie.net/__cb20100608043621/yugioh/images/thumb/3/37/GiantTrunade5DS3-EN-C-1E.jpg/300px-GiantTrunade5DS3-EN-C-1E.jpg)
I'm pretty sure people will disagree on this but hear me out first. The problem with Heavy Storm being banned is a lot of people will turn back to GK, Macro Rabbit, E-Hero etc. and then the format will become too boring and players will complain because they can't get over x set multiple.
I just think the concept of having 3 Giant Trunade is pretty neat
because:
1. It simplifies the game because you won't need to worry about setting 1 or 2 cards in case of Heavy Storm or MST. If they blind MST you can protect yourself with your other card and if they Trunade, they technically just -1 themselves because both cards go back to your hand and not the graveyard
2. The game won't be spell or trap reliant. It's actually going to be about summoning monsters and attacking over other monsters and/or using their effects.
3. It can break soft locks such as Master Key Beetle + Safe Zone for example
4. It promotes smarter use of MST because it's the only spell and trap destruction that people would main
1. It simplifies the game because you won't need to worry about setting 1 or 2 cards in case of Heavy Storm or MST. If they blind MST you can protect yourself with your other card and if they Trunade, they technically just -1 themselves because both cards go back to your hand and not the graveyard
2. The game won't be spell or trap reliant. It's actually going to be about summoning monsters and attacking over other monsters and/or using their effects.
3. It can break soft locks such as Master Key Beetle + Safe Zone for example
4. It promotes smarter use of MST because it's the only spell and trap destruction that people would main
Book of Moon
![BookofMoon-BP02-EN-C-1E](http://images4.wikia.nocookie.net/__cb20130705173609/yugioh/images/thumb/b/b1/BookofMoon-BP02-EN-C-1E.png/300px-BookofMoon-BP02-EN-C-1E.png)
This is another card I would like to be back at 3. I personally never really like this card because of the minus factor but even I have to admit it's one of the most versatile cards in the game. I think this card should be at 3 to be able to prevent or break up plays.
Well that's pretty much my prediction. There are probably things I overlook and I apologise for that, but this is all I can think of the top of my head. Hopefully you guys enjoy it and
take care
Peace
No comments:
Post a Comment